2012年2月8日星期三

Tian Wang Photography











Tian Wang CG Demo Reel



Breakdown Checklist:

Making character and car textures, rigs and animations in 3DS Max. Making all the glass debris simulations using RayFire and 3DS Max Particle Flow. Making HDRI lighting for the environment in 3DS Max.

Making car explosion and flame particles using FumeFX and 3DS Max Particle Flow. Making the beginning and ending scenes in After Effects. Final editing and compositing are done in Sony Vegas Pro.

Native resolution for all parts is 1280*720. 3D rendering are done by Firefly in Poser and Vray in 3DS Max. Rendering time for all parts is approximately 30 hours by my personal computer.

Thanks for reading. - Tian Wang

Digital Self Portrait- Tian Wang


My digital self portrait is a U.S. astranaut, since I respect and admire astranuats as pioneers and trailblazers. The inspiration from the story of astranauts will always drive me to a higher level of self-awareness and make me achieve a new standard of dedication and perseverance.
I used Photoshop to composit the two pictures. The U.S. astranaut portrait is the courtesy of NASA.